Fool’s Assassin characters
By Robin Hobb
Every entry below is hidden until you open it, and each names the chapter the character first appears in.
FitzChivalry Farseer (Protagonist)
Also known as Tom Badgerlock, Fitz
Appears from the start
The Farseer bastard, once a royal assassin and the kingdom's hidden weapon, now living openly and unremarkably as Holder Tom Badgerlock of Withywoods with the woman he spent twenty years unable to claim. He is middle-aged, comfortable, and quietly determined that the rest of his life will be ordinary; he still carries the Skill, still has no wolf, and still keeps a lifetime of instincts he no longer intends to use.
Molly (Supporting)
Appears from the start
Fitz's wife, a chandler's daughter who spent most of her life believing him dead, married the stablemaster Burrich, raised a large family and was widowed. She keeps bees and gardens at Withywoods, has a temper and a sharp tongue, and after so many wasted years is entirely uninterested in being managed by anyone, least of all her husband.
Nettle (Supporting)
Appears from the start
Fitz and Molly's eldest, Skillmistress at Buckkeep and the head of the royal coterie, an important woman with a great deal of responsibility and no patience for her father's evasions. She has spent years protecting her mother and resenting Fitz's long absence from both their lives.
Riddle (Supporting)
Appears from the start
A guardsman and quiet agent of the crown who has served as Fitz's friend, messenger and minder for years. He is calm, capable and entirely unsuitable, by the court's reckoning, for the woman he loves.
Chade Fallstar (Supporting)
First appears in chapter 2
The old assassin who trained Fitz, now very old, very powerful and still the crown's most dangerous adviser. Age has not made him gentler: he manages people at a distance, plants his own children where he needs them, and expects Fitz to keep taking his instructions.
The Pale Messenger (Minor)
First appears in chapter 2
A pale, exhausted young woman who comes to Withywoods during a winter festival, badly hurt and pursued, looking for FitzChivalry Farseer by name and carrying a message she is desperate to deliver.
King Dutiful (Supporting)
First appears in chapter 3
King of the Six Duchies, ruling with his Outislander queen and the Wit no longer a hanging matter in his kingdom. He is fond of Fitz and rather better than Fitz at leaving him alone.
Lady Kettricken (Supporting)
First appears in chapter 3
The Mountain-born former queen, now the dowager of Buckkeep, still austere, still governed by the idea of the ruler as Sacrifice, and still one of the few people Fitz cannot refuse.
Bee (Protagonist)
First appears in chapter 6
A child born to Molly late in life, so small at birth that nobody expects her to survive, and so slow to grow that for years she seems an infant. She does not speak, appears simple to everyone who looks at her, and is in fact watching, remembering and understanding everything, with dreams that do not belong to an ordinary child.
Revel (Minor)
First appears in chapter 10
The steward of Withywoods, meticulous, fussy about linens and precedence, and quietly devoted to the household he runs.
Shun (Supporting)
First appears in chapter 15
A young woman sent to Withywoods for her own safety after attempts on her life, beautiful, expensively raised and furious at being exiled to the country. She has been kept in ignorance of her own parentage, and being made a guest in someone else's house does nothing to improve her manners.
FitzVigilant (Supporting)
Also known as Lant
First appears in chapter 15
A scribe of good education and no standing, disinherited by the noble house whose name he carries, sent to Withywoods as a tutor and as a refuge from people who have tried to kill him. Well-meaning, easily wounded, and completely out of his depth as a teacher.
Perseverance (Supporting)
First appears in chapter 22
A stable boy at Withywoods, grandson and son of the family's horsemen, cheerful and straightforward and unbothered by the fact that the holder's small daughter is generally thought to be strange.
The Fool (Supporting)
Appears from the start
Fitz's oldest friend, the White Prophet who named him Catalyst and shaped the whole course of his life, and who walked away south once his work in the world was done. Fitz has not seen or heard from him in decades and has never stopped expecting him at the door.
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