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Gemma Arterton reads Alice Through the Looking-Glass (Famous Fiction) characters

By Lewis Carroll

Every entry below is hidden until you open it, and each names the chapter the character first appears in.

Alice (Protagonist)

Appears from the start

A curious child who imagines the world beyond a drawing-room mirror and passes through it. Once there, she accepts a chessboard landscape as a challenge and sets out to cross it as a White Pawn in hopes of becoming a queen.

Kitty (Minor)

Appears from the start

Alice's mischievous black kitten, blamed for tangling yarn as Alice invents explanations about the world inside the looking-glass. The kitten remains in the ordinary drawing room when Alice crosses the mirror.

Red Queen (Supporting)

First appears in chapter 2

A brisk chess queen whom Alice meets after entering the garden of live flowers. She explains that the countryside is a giant chessboard, makes Alice a White Pawn, and outlines the route by which she may reach the eighth square and become a queen.

Gnat (Supporting)

First appears in chapter 3

A large insect who speaks with Alice on the train and later in the wood. He explains local insects with punning names and asks what becomes of a person's identity when names have been forgotten.

Tweedledum (Supporting)

First appears in chapter 4

A round little man marked with his name and standing beside his twin. He and Tweedledee extend a simple greeting into an argument, recite a long poem, and claim that Alice exists only as part of the sleeping Red King's dream.

Tweedledee (Supporting)

First appears in chapter 4

Tweedledum's matching twin, distinguished mainly by the label on his collar. He joins in the brothers' elaborate logic and prepares to fight Tweedledum over a damaged rattle before a monstrous crow interrupts them.

Red King (Minor)

First appears in chapter 4

A chess king found asleep beneath a tree. The twins say he is dreaming about Alice and argue that she would vanish if he woke, leaving her unable to prove that she is more real than the dreamer.

White Queen (Supporting)

First appears in chapter 5

A distracted chess queen who runs while holding a shawl and speaks of remembering events in both directions. She crosses a brook with Alice and then appears as an elderly Sheep keeping a shop whose shelves evade close inspection.

Humpty Dumpty (Supporting)

First appears in chapter 6

An egg-shaped figure sitting on a narrow wall. Confident that names and words must obey him, he disputes Alice's understanding of language and explains the difficult vocabulary of the poem she found in the looking-glass house.

White King (Supporting)

First appears in chapter 7

A chess king attended by two messengers and an immense military force. He brings Alice to watch the Lion and Unicorn fight for his crown and treats their repeated contests as a scheduled public event.

Lion (Minor)

First appears in chapter 7

A powerful animal engaged in a recurring fight with the Unicorn for the White King's crown. He pauses the contest for refreshments and regards Alice as an unfamiliar creature from a fabulous story.

Unicorn (Minor)

First appears in chapter 7

The Lion's elegant horned opponent in the struggle for the crown. On meeting Alice, he agrees to believe in her if she will believe in him, since each considers the other a legendary monster.

White Knight (Supporting)

First appears in chapter 8

A gentle, eccentric chessman who repeatedly falls from his horse while escorting Alice through a forest. He offers a succession of impractical inventions and sings her a farewell song before she crosses the final brook.

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