The Burning White recap
By Brent Weeks
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In short (whole book)
The White King's armies, fleets and god-bearing banes converge on the Jaspers for the last battle of the war. Kip fights his Nightbringers across the Blood Forest to reach the islands in time; Karris holds the Chromeria beside a father-in-law who will not surrender the promachos's power; Teia hunts the Order of the Broken Eye's hidden master through a city about to be besieged; and Dazen Guile, blind and without magic, comes home by sea in the company of a pirate and an old sailor who bears the name of god. Dazen submits to Orholam's Glare, is judged and forgiven, and gets his sight back if not his drafting. The Chromeria's great mirrors are turned on the enemy fleet, the banes are destroyed, Koios White Oak is killed, and Zymun's ambitions end with him. Teia kills Murder Sharp and finds the Old Man of the Desert inside the Guiles' own household. Kip learns that his father was the real Gavin Guile and the man who raised him was his uncle. Karris remains the White, Andross remains promachos, and Kip and Tisis go home to govern the Blood Forest.
Previously, in earlier books (earlier books)
Previously: the man who ruled as Prism for sixteen years was Dazen Guile, wearing the name and face of the brother he beat in the False Prism's War and kept prisoner beneath the Chromeria. Destroying a bane at Ru cost him every colour; he was enslaved, escaped, and was blinded and locked in his own prison by his father Andross, who then had himself made promachos, the wartime office that puts one man over everything. Karris was raised to the White, married and widowed in a matter of weeks, and has since learned who her husband really was. The Prism-elect, Zymun, is the son she bore and lost before the war, and a murderer. The rebellion's leader turned out to be her brother Koios White Oak, believed burned to death years ago and now calling himself the White King; his armies hold Tyrea, Atash and much of the Blood Forest, and his banes, floating islands of luxin, are growing old gods back into the world. Aliviana Danavis took a seed crystal and became one of them, Ferrilux. Kip, driven off the Jaspers, married Tisis Malargos, raised an irregular army in the Blood Forest, broke the siege of Dunbheo and made himself its lord. Teia is still inside the Order of the Broken Eye, hunting its hidden head. And Dazen Guile is out of the cells alive: blind, powerless, and officially dead.
Story so far - through chapter 12 (this book)
Dazen is at sea, blind and useless, aboard a ship run by the pirate Gunner, who cannot decide what a former Prism is worth. Among the crew is an old sailor who bears the name of god, takes no offence at the jokes about it, and asks Dazen questions he does not want to answer. On the Jaspers, Karris and Andross govern in uneasy tandem while every report says the same thing: the White King is coming to the islands, and he is bringing the banes with him. Kip's Nightbringers hold what they can in the Blood Forest and start the long fight toward the coast. Teia works the Order from inside, closer to the Old Man of the Desert than anyone has ever been and with nobody left to report to.
Story so far - through chapter 26 (this book)
The war in the north becomes a running campaign: Kip's army is outnumbered everywhere, wins by moving faster than a regular force can, and pays for every win in people he knows by name. Tisis keeps them supplied and allied by negotiation the army mostly never hears about. At the Chromeria, Zymun uses the Prism-elect's office to accumulate real leverage, and Karris has to weigh what she owes a son she never raised against what he is. Andross begins preparing the islands for a siege on a scale nobody living has planned for. Dazen, still at sea, starts to reckon honestly with what he did to win the war and what he did afterwards to keep it.
Story so far - through chapter 40 (this book)
Teia closes on the Order's structure and finds that it is older, richer and far better placed than the Chromeria ever admitted, with hands inside the institutions that are supposed to oppose it. Murder Sharp knows what she is, or nearly, and the two of them circle each other. On the mainland Kip's reputation runs ahead of him, and with it the argument about the Lightbringer prophecies, which a great many people are now applying to him and which he refuses to claim. The White King consolidates the north and moves his banes toward the Cerulean Sea. Ironfist is pulled back toward Paria and the throne he has spent his life refusing.
Story so far - through chapter 54 (this book)
Gunner's ship works its way toward the Jaspers, and the old sailor keeps steering Dazen's thinking rather than the vessel. Andross has the Chromeria's great mirror array overhauled: a system built centuries ago to move light around Big Jasper, which can also be aimed. Karris organises the islands for a siege and the evacuation of everyone who cannot fight. Kip's campaign turns from holding ground to racing for the coast, because the Blood Forest cannot be saved if the Jaspers fall. Teia is forced into choices that cost her people she cannot afford to lose.
Story so far - through chapter 68 (this book)
The banes converge on the Cerulean Sea, and with each one comes a drafter who took a seed crystal and stopped being human: the old gods the Chromeria's whole doctrine says were destroyed. Ferrilux, who used to be Liv Danavis, is one of them, and her alliance with the White King is plainly a matter of convenience on both sides. Paria's decision arrives with Ironfist. Kip reaches the sea with an army that has been fighting continuously for months, and the Chromeria has to decide whether to let a boy nobody appointed bring an unaccountable force onto the islands.
Story so far - through chapter 82 (this book)
The enemy fleet comes into sight of the Jaspers and the siege begins in earnest: cannon, wights, drafters and the banes themselves grinding at the islands' defences. Karris runs the defence of Big Jasper while Andross runs everything else, and the two of them stop pretending to be allies. Zymun's usefulness runs out and his ambitions turn on the people who installed him. Kip's Nightbringers fight their way into the battle from the outside. Teia, invisible in a city under bombardment, finally has both her old teacher and the Order's master in reach.
Story so far - through chapter 96 (this book)
Dazen reaches the Jaspers in the middle of the siege, blind, with no rank and nothing but his own account of himself. What is left to him is Orholam's Glare: the mirror array turned on a single person as a judgement, which the tradition says leaves the guilty dead. He goes to it deliberately, is judged for the war, the theft of his brother's name and the sixteen years of prison beneath the tower, and comes out of it alive with his sight restored. His drafting does not come back. The old sailor's identity stops being a joke.
Story so far - through chapter 110 (this book)
The battle for the islands turns into the kind of fight where the defenders' only advantages are the mirrors and the fact that they have nowhere to retreat to. The great array is aimed at the enemy fleet and used as a weapon. Kip's army takes the fighting to the banes themselves, which have to be destroyed before the gods riding them can be brought fully ashore. Karris fights in the streets of her own city. Teia kills Murder Sharp, which she has been putting off for years, and the Order's chain of command is finally short enough to follow to its end.
Story so far - through chapter 124 (this book)
Teia follows it and unmasks the Old Man of the Desert. The Order's master has been inside House Guile's own household all along, close enough to Andross Guile to hear everything, for as long as anyone has been looking in the wrong direction. The banes come apart one after another and the gods with them, Ferrilux included, though not without cost to the people who bring them down. Zymun makes his play for something more than the Prism's title and is killed for it. Koios White Oak's army is broken on the Jaspers and Koios dies with it, and the war his fire and his grievance started ends where the Chromeria began.
Story so far - through chapter 138 (this book)
In the wreckage, the last of the family's secrets is settled. Kip is not Dazen's son. His father was the real Gavin Guile, which makes the man who claimed and raised him his uncle, makes Zymun his half-brother, and accounts for most of what Andross Guile has spent four books doing about him. It changes nothing between Kip and Dazen that either of them wants changed. The Chromeria is standing but hollowed out: a Prism-elect dead, the Blackguard cut to pieces, an entire theology of what luxin is and what the gods were now impossible to keep teaching in the old form.
Story so far - through chapter 152 (this book)
The war ends with the Jaspers held. Dazen Guile survives with his sight and without his magic, no longer anyone's Prism, and is reunited with Karris, who keeps the White's office and the job of rebuilding the institution under it. Andross Guile comes out of it alive and still promachos, unrepentant and still the most dangerous man in the Seven Satrapies. Teia, having taken the Order's head apart from the inside, does not come back to the Blackguard; she keeps working out of sight, on her own terms. Kip and Tisis go home to the Blood Forest to govern the satrapy his army saved. The gods are gone, the banes are gone, the Chromeria's teaching about what luxin and the old gods were cannot be kept in its old form, and the world has to be put back together by the people who broke it.
How does it end? (ending)
The Jaspers hold. The White King's fleet and armies are broken against the islands, with the Chromeria's great mirror array turned on them as a weapon and Kip's Nightbringers arriving in time to matter; Koios White Oak dies, the banes are destroyed, and the gods seeded in them go with them. Zymun's bid for real power ends in his death. Teia kills Murder Sharp and unmasks the Old Man of the Desert, who proves to have been inside House Guile's own household the whole time; the Order is not so much destroyed as taken over. Dazen submits to Orholam's Glare, is judged, and comes out of it with his sight restored, though not his drafting; he survives the battle and is reunited with Karris, who keeps the White's office. Kip learns that the man he called father was his uncle: his father was the real Gavin Guile, which makes Zymun his half-brother and explains a great deal of what Andross has done about him. He and Tisis go back to the Blood Forest to govern it. Andross Guile is alive, still promachos, and still the most dangerous person in the Seven Satrapies. Teia disappears back into the shadows on her own terms. The war is over, the Chromeria has to be rebuilt, and the Guiles are still the Guiles.
More about this book
- Full details for The Burning White
- The Burning White character guide
- More books in Lightbringer Saga
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