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The Lost Hero characters

By Rick Riordan

Every entry below is hidden until you open it, and each names the chapter the character first appears in.

Jason Grace (Protagonist)

Appears from the start

A teenage boy who comes to consciousness on a school bus with no memory of who he is or how he got there, holding hands with a girl he does not recognize and paired with a boy who calls himself his best friend. Disciplined, watchful, and instinctively skilled at fighting, he carries a strange gold coin that becomes a weapon in his hand. He learns he is a demigod, a son of the sky god, able to summon winds and call down lightning, and that his past has been deliberately erased. Level-headed and reluctant to lead, he becomes the group's anchor as they are swept into a quest, haunted by the sense that the life he cannot remember holds answers the people around him urgently need.

Piper McLean (Supporting)

Appears from the start

A guarded, self-conscious teenager who has drifted through schools and trouble, the daughter of a famous movie actor whose fame she resents. She enters the story certain she has been dating Jason, though that memory may not be real. Beneath a prickly exterior she is brave, loyal, and quick-thinking. She discovers she is a daughter of Aphrodite, goddess of love, and has inherited charmspeak, a persuasive power in her voice that can bend others to her words. Distrustful of her own heritage and afraid of being dismissed as shallow, she is determined to prove herself on the quest and to protect the people she cares about.

Leo Valdez (Supporting)

Appears from the start

A wisecracking, restless teenager with a genius for building and repairing machines, forever fidgeting with bits of metal and cracking jokes to cover deeper pain. Orphaned young and passed through foster homes, he hides grief behind constant humor. He learns he is a son of Hephaestus, god of the forge, and that he carries a rare and dangerous gift: he can conjure and withstand fire. Endlessly inventive, he becomes the group's mechanic and problem-solver, coaxing life from broken devices and dreaming up impossible machines, while wrestling with a secret about the flames in his hands and the mother he lost to a workshop fire.

Annabeth Chase (Supporting)

Appears from the start

A veteran demigod and daughter of Athena, goddess of wisdom and battle strategy, familiar from the earlier Percy Jackson stories. Sharp, proud, and a brilliant tactician, she arrives at the start of this book frantic and grim: her boyfriend, Percy Jackson, has vanished without a trace, and a cryptic warning has told her to look for a boy with one shoe. Practical and fiercely protective of her friends, she takes charge of the newcomers while privately consumed by the search for Percy and by a growing sense that some larger power is rearranging the demigods' world.

Gleeson Hedge (Supporting)

Also known as Coach Hedge

Appears from the start

A short, aggressive gym coach at the Wilderness School who proves to be far more than he seems. In truth he is a satyr, a goat-legged protector of demigods, disguised in a track suit and whistle, forever barking threats and brandishing a club. Gruff, hot-tempered, and quick to promise violence, he is nonetheless brave and loyal, assigned to watch over young half-bloods and ready to throw himself into any fight to defend them.

Chiron (Supporting)

First appears in chapter 2

The wise, ancient centaur who trains demigods at Camp Half-Blood, known from the earlier Percy Jackson stories. Outwardly he can pass as a mild, wheelchair-using instructor, but he is a millennia-old immortal who has mentored heroes since antiquity. Patient and kind, with the weight of long experience behind his counsel, he receives the new arrivals, helps them grasp what they are, and worries over a gathering danger and a prophecy he is not free to fully explain.

Hera (Supporting)

Also known as Juno

First appears in chapter 3

The queen of the gods and goddess of marriage, remembered from the earlier Percy Jackson stories as proud, imperious, and often cold toward demigods. In this book she is a hidden mover behind events, appearing in dreams and visions and hinting that she has taken an enormous risk to head off a rising threat. Her motives are guarded and her manner regal and unsettling, and the heroes come to suspect that their scrambled memories and sudden quest are bound up with a desperate gamble she has made.

Gaea (Antagonist)

Also known as Gaia

First appears in chapter 2

The primordial goddess of the earth itself, oldest of powers, stirring from a long sleep. She makes herself felt in the soil, in dreams, and in faces that seem to form from dirt and stone, whispering to mortals and monsters alike. Patient and vast, she works to rouse her monstrous children and the ancient enemies of the gods, and the heroes slowly realize that the disasters gathering around them trace back to this sleeping power waking beneath their feet.

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