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Apocalypse: Dungeon System characters

By Macronomicon

Every entry below is hidden until you open it, and each names the chapter the character first appears in.

Jebediah Trapper (Protagonist)

Also known as Jeb

Appears from the start

A blacklisted level-39 Mystic Trapsmith who protects an orphanage and oversees its young core hunters. He lets Colt's team learn from a costly mistake while secretly keeping watch, then accepts a meeting about a new assignment from a former Imperial Enforcer.

Smartass (Supporting)

Appears from the start

Jeb's fairy familiar and an established companion from his earlier adventures.

Former sheriff (Supporting)

Appears from the start

The orphanage administrator and an experienced field ally of Jeb. During the children's mountain expedition, the former sheriff helps Jeb supervise from concealment and intervenes with him after thieves force Colt into a hostage exchange.

Colt (Supporting)

Appears from the start

The armed leader of Jeb's young core-hunting team. When thieves seize Toby and demand the team's first core, Colt trades the core for his teammate but refuses to hand over the group's weapons, showing caution and resolve under pressure.

Nancy (Supporting)

Appears from the start

One of the armored children on Colt's mountain expedition. She carries a flare gun and joins the team's search for dungeon cores and possible prism claims while Jeb and the former sheriff watch their progress from a distance.

Ari (Antagonist)

Appears from the start

A local fairy who uses carefully bounded promises to lure treasure seekers into deadly places. She steals a prospective dungeon hunter's lightning wand and leaves him to a guardian.

Eddie (Supporting)

First appears in chapter 2

Jeb's engineer and Ron's collaborator on machinery joined with undead bodies. Eddie adopts the metal-eating creature released from one of Jeb's accolades, treating it as a laboratory pet after it turns scrap into useful electronic parts.

Ron (Supporting)

First appears in chapter 2

A necromancer who works with Eddie on equipment that combines machinery with reanimated bodies. One of their experimental cyborg corpses escapes during a basement accident and attacks Jeb, revealing both the promise and danger of their work.

Scrappy (Minor)

First appears in chapter 2

A small creature released when Jeb extracts an accolade from his hand. Scrappy eats metal, prefers available scrap, and produces useful electronic components afterward, prompting Eddie to adopt the creature as an unusual laboratory pet.

Former Enforcer (Supporting)

Appears from the start

An Imperial operative with an established connection to Jeb. She approaches him while he is supervising the orphan expedition and asks him to take another assignment, postponing the details until his immediate responsibility to the children is complete.

Legolas (Supporting)

First appears in chapter 3

Eddie's armed aerial drone, sustained by a prism array that gathers ambient mist. Jeb takes Legolas as airborne support when he drives toward Nellis to investigate and neutralize the nuclear danger posed by the human military force there.

Myers (Antagonist)

Also known as General Myers

First appears in chapter 7

The commander at Nellis who has claimed the ranks of Air Force general and acting United States president. Myers keeps Jeb under watch and intends to use a surviving bomber and nuclear weapon against a city controlled by aliens.

Local historian (Minor)

First appears in chapter 5

A local historian who approaches Colt's group and offers information about an immortal wizard who operates outside the system.

Zen (Antagonist)

First appears in chapter 5

An ancient and powerful wizard who rejects the system and operates beyond its rules.

Zen's butler (Minor)

First appears in chapter 10

Zen's household servant, who holds off an Imperial investigator while Zen and the courier withdraw into the dungeon workshop.

Courier-assassin (Antagonist)

First appears in chapter 6

An alien operative who uses the dungeon outbreak at Nellis as cover to steal two shrunken nuclear weapons, then escapes the base with both devices.

Heavy gunner (Supporting)

First appears in chapter 6

A Nellis soldier whose class strengthens his machine-gun fire. He descends into the insect dungeon with Jeb and another soldier, gaining several levels during the assault.

Assigned watcher (Minor)

First appears in chapter 6

A talkative Nellis soldier assigned to watch and question Jeb after the central dungeon core is contained and two nuclear weapons disappear.

Undercover alien Enforcer (Supporting)

First appears in chapter 8

An Imperial spy embedded in Myers' command structure behind a human male disguise. Initially presented as the general's secretary, the Enforcer reveals her allegiance when she helps Jeb break free after Myers turns his detention into an armed confrontation.

Casey Thompson (Supporting)

Also known as Casey

Appears from the start

An Imperial Enforcer whose S-ranked Giver of Life class can animate objects. The Emperor safeguards her child in return for her continued service.

Casey Thompson III (Minor)

Appears from the start

Casey Thompson's child, protected by the Emperor as part of the arrangement binding Casey to Imperial service.

Vex (Antagonist)

Also known as Zen

First appears in chapter 13

The later identity of Zen, the ancient wizard operating outside the system. Vex is linked to the missing weapons from Nellis and is pursuing a method involving nuclear force and the Fate dimension, making him the target of an Imperial intervention.

Unseen fairy benefactor

First appears in chapter 15

An unseen feminine presence able to enter or manipulate Jeb's dreams. She calls him her grandson and a scion, making an unknown family connection an active concern.

Autonomous undead cyborg (Supporting)

First appears in chapter 16

An autonomous undead cyborg created jointly by Ron and Eddie from a dead warrior's body. It can learn and modify itself, operates under restrictions intended to limit lethal behavior, and is sent into a prism mine to support its upkeep.

Fellow Enforcer (Supporting)

First appears in chapter 19

An Imperial raid participant assigned with Jebediah Trapper, Casey Thompson, and a stone-shaping Enforcer to disable Vex's mist engine. She enters the dungeon with the assault force before Jeb leaves to defend the orphanage.

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