Hell's Wardens characters
By pirateaba
Every entry below is hidden until you open it, and each names the chapter the character first appears in.
Erin Solstice (Protagonist)
Appears from the start
The Earth-born innkeeper of the Wandering Inn and an ally of the Horns. Her magical door connects the inn to distant places.
Mrsha (Supporting)
Appears from the start
A young Gnoll under Erin's protection at the Wandering Inn. She is a protected member of the inn's household.
Toren (Supporting)
Appears from the start
A sentient skeleton once animated by Erin and now acting independently from within Liscor's dungeon. He commands other undead while concealing himself behind the identity of a masked warrior, with his broken connection to his creator still unresolved.
Pisces (Supporting)
Appears from the start
The Horns' necromancer, known for creating and controlling bone constructs. Wistram is pursuing him over his past and his forbidden craft.
Ceria Springwalker (Supporting)
Also known as Ceria
Appears from the start
The ice mage and captain of the Horns.
Yvlon (Supporting)
Appears from the start
A Horns fighter whose metal-infused arms remain badly damaged. She continues adventuring with the team despite their condition and the uncertainty surrounding their recovery, refusing to let the injury separate her from the Horns.
Ksmvr (Supporting)
Appears from the start
An Antinium skirmisher and loyal member of the Horns.
Zevara (Supporting)
Appears from the start
Liscor's Watch Captain, responsible for the city's defense and the lawful custody of Calruz.
Calruz (Supporting)
Appears from the start
A one-armed Minotaur prisoner and former commander held under Zevara's authority while his conduct in the dungeon remains unresolved.
Klbkch (Supporting)
Appears from the start
A senior Antinium guardsman in Liscor's Watch.
Relc (Supporting)
Appears from the start
A Liscor Watch officer associated with Erin and the Wandering Inn.
Numbtongue (Supporting)
Appears from the start
A Goblin resident of the Wandering Inn and a protected member of Erin's household.
Ryoka Griffin (Supporting)
Also known as Ryoka
Appears from the start
An Earth-born, classless courier travelling north.
Magnolia Reinhart (Supporting)
Appears from the start
An influential Reinhart noble whose interests extend across Izril.
Niers Astoragon (Supporting)
First appears in chapter 7
Foliana's fellow leader in the Forgotten Wing Company. He directs her urgent assignment and teaches students at his academy.
Erin (Supporting)
Appears from the start
An Earth-born Black Mage confined at Wistram with other arrivals from Earth. Called a guest but forbidden to leave the island, he builds a battery-powered gauntlet that channels lightning while the group's prospects for leaving remain uncertain.
Cognita (Supporting)
Appears from the start
A Wistram authority who orders an Archmage to correct the academy's public claim about Pisces and Ceria, confirming that she granted them graduate status despite their expulsion.
Mousy (Minor)
Appears from the start
A trained warhound retrieved by Ryoka from kennels devastated in a Drake attack. Ryoka takes the dog north and intends to place it with adventurers who lost their previous hound in battle, giving the animal a new working home.
Lady Pride (Supporting)
First appears in chapter 2
A regional ruler and close friend of Magnolia Reinhart. Her force destroys an ogre band and its chieftain, though twelve of her soldiers die in the fighting. She leaves a second band beyond her territory to the approaching Order of Seasons.
Stitch Witch (Antagonist)
First appears in chapter 2
A dangerous witch who escapes an attempt by the Order of Seasons to kill her. She uses hostages to halt pursuit, and the Order suppresses public knowledge of her because widespread knowledge and fear may increase her power.
Dame Talia (Supporting)
First appears in chapter 3
A knight of the Order of Seasons who joins the armored Goblin Slayer in hunting an ogre band. Her ability marks him as a person of consequence, and she promises support if he continues to act honorably.
Sir Eldene (Minor)
First appears in chapter 3
An Order of Seasons knight who fights beside Dame Talia and the Goblin Slayer during the campaign against the ogres. He shares the danger of the night attack and the final battle as the knights test their secretive new ally.
Sir Solstice (Supporting)
Also known as Rabbit Eater, Goblin Slayer
First appears in chapter 3
A hobgoblin Champion hidden beneath armor and accepted by the Order of Seasons as a human goblin hunter. He defeats ogres while secretly preserving the Rolling Rocks goblins, then adopts the Solstice name and gains the Knight class.
Bad Arrow (Minor)
First appears in chapter 3
A goblin ally who helps Sir Solstice supply the Rolling Rocks settlement while it remains hidden. His practical support helps the tribe survive while Sir Solstice maintains a separate identity among the human knights.
Snap Jaw (Minor)
First appears in chapter 3
A goblin ally who works with Bad Arrow and Sir Solstice to provision the concealed Rolling Rocks settlement. She helps sustain the tribe while its protector continues to conceal both his nature and the goblins' survival.
Palt (Supporting)
First appears in chapter 4
A Wistram mage attempting to repair relations with Erin. He objects to the unannounced pursuit of Pisces, offers valuable spices as an apology, and remains barred from the inn when people harmed by his team are present.
Montressa (Supporting)
First appears in chapter 4
A member of the Wistram team pursuing Pisces. She inspects Liscor's damaged wards while the group tries to improve its standing in the city.
Grimalkin (Supporting)
First appears in chapter 4
A powerful mage whose help depends on sufficient leverage. He distinguishes professional interest from friendship and will not risk conflict with Wistram merely because Erin asks, though he advises her on more practical ways to protect Pisces.
T'Kern (Minor)
First appears in chapter 4
A demoted Watch guard on a final chance. He participated in abuse of a Minotaur prisoner but also tried to prevent the worst violence and protect Mrsha. Klbkch still considers him capable and assigns him ordinary patrol work under close scrutiny.
Jersey (Minor)
First appears in chapter 4
A junior Gnoll guardswoman whom Klbkch trains during the investigation of stolen flowers. She begins learning to patrol alongside T'Kern, gaining practical experience while working with a partner whose position in the Watch is precarious.
Ijvani (Supporting)
First appears in chapter 6
An undead Chosen serving Oskarosh as a covert agent. Skilled in runes, prepared divination, teleportation work, and stored combat magic, she is ordered to observe Pisces, Wistram, and Erin's inn while preparing a route toward her master's lair.
Oskarosh (Supporting)
First appears in chapter 6
Ijvani's undead master. He forgives her earlier failure, renews his command, and directs surveillance around Liscor. His particular interest in Pisces, the Wistram mages, and Erin's inn has not yet been explained.
Foliana (Supporting)
Also known as Three-color Stalker
First appears in chapter 7
A squirrel beastkin rogue, feared assassin, and co-leader of the Forgotten Wing Company. Her ability to pass unnoticed makes her the operative sent to prevent an attack on the Titan's academy before a dangerous magical artifact can be deployed.
Wesle (Supporting)
First appears in chapter 8
A founding Player of Selim and the troupe's lead actor. His performance as Macbeth helps the company win a large audience in Sovex, establishing him as one of the performers central to the company's effort to reach larger cities.
Players of Selim Lead Actress (Supporting)
First appears in chapter 8
A founding Drake performer with the Players of Selim. Her title performance in Elysial wins an audience in Inverisil and advances her to Lead Actress as the troupe expands.
Players of Selim Director (Supporting)
First appears in chapter 8
The Players of Selim's half-dwarf director. He oversees adaptations, casting, recruitment, finances, and the troupe's pursuit of larger audiences.
Players of Selim Green-haired Mage (Supporting)
First appears in chapter 8
A green-haired mage who drives away robbers targeting the Players of Selim and then joins the troupe, offering magic and combat ability.
Wistram Aegiscaster (Antagonist)
First appears in chapter 10
A defensive mage from Wistram who defies her faction's decision to abandon the hunt for Pisces. Certain that he is guilty of murder, she brings an Oldblood Drake and a Minotaur companion to confront the Horns beside the road project.
Oldblood Drake Wistram Mage (Minor)
First appears in chapter 10
An Oldblood Drake mage from Wistram who joins the Aegiscaster's unauthorized pursuit of Pisces and faces Ceria in the duel beside the roadworks.
Minotaur Wistram Mage (Minor)
First appears in chapter 10
A Minotaur mage from Wistram who joins the Aegiscaster's unauthorized pursuit of Pisces and faces Yvlon in the duel beside the roadworks.
Seaborn (Minor)
First appears in chapter 11
A resident of the Wandering Inn who is badly injured while escaping the Creller outbreak.
Moor (Minor)
First appears in chapter 11
A resident of the Wandering Inn who is badly injured while escaping the Creller outbreak.
Wistram Selfid Spellcaster (Minor)
First appears in chapter 13
A Selfid spellcaster who leaves the hostile Wistram group after the Creller siege and begins a trial recruitment with the Halfseekers.
Flos (Supporting)
Also known as King of Destruction
First appears in chapter 14
A ruler rebuilding his kingdom while publicly maintaining peace. Refugees, veteran soldiers, and half-giant nomads strengthen his capital, but food and military needs continue to press his realm as he restores its population and vassal network.
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