Legends Never Die characters
Every entry below is hidden until you open it, and each names the chapter the character first appears in.
Jason Burke (Protagonist)
Also known as Jason
Appears from the start
Captain of Phoenix and leader of Omega Force. A year after Lucky's death scattered the crew, he and Crusher take violent jobs on frontier worlds while struggling with the loss of their former life.
Crusher (Supporting)
Appears from the start
A Galvetic warrior serving as Jason's sole partner aboard Phoenix after Omega Force disperses. He shares the dangerous frontier work that has occupied them since Lucky's death.
Twingo (Supporting)
Appears from the start
Phoenix's engineer and a returning member of Omega Force. He is involved in secret work concerning battle-synth integration while Jason and Crusher operate elsewhere.
Battle-synth specialist (Supporting)
Appears from the start
A technical specialist working with Doc on battle-synth integration while Omega Force remains dispersed.
Cage (Supporting)
First appears in chapter 2
Omega Force's systems specialist and cold slicer. He works with Twingo to move hazardous battle-synth cargo without drawing the attention already focused on their ship.
Carolyn Whitney (Supporting)
Also known as Carolyn, the Viper
First appears in chapter 2
A human mercenary with extensive cybernetic augmentation. Twingo and Cage approach her for discreet help removing dangerous cargo while their vessel is under observation.
Abia (Supporting)
First appears in chapter 2
Carolyn's partner and a former Israeli special-forces operator. She helps evaluate the danger surrounding Twingo and Cage's concealed cargo and the surveillance directed at them.
Saditava Mok (Supporting)
Also known as Mok
First appears in chapter 3
An intelligence provider with personnel and transport at his disposal. He supports the raid on an illicit battle-synth facility and extracts the team with a stolen prototype before the site is destroyed.
Lucky (Supporting)
Also known as Combat Unit 777
First appears in chapter 5
Omega Force's fallen battle synth, also designated Combat Unit 777. His primary matrix may have endured the destruction of his old body, giving the crew a dangerous and uncertain chance to restore him in a prototype.
Former Keprian-intelligence operative (Supporting)
First appears in chapter 6
The commander of two battle synths who infiltrate Omega Force's Satora base after disabling its surveillance and communications. He asks Jason to hear a peaceful proposal concerning the stolen prototype.
Doc (Supporting)
First appears in chapter 8
Omega Force's medic, recently occupied with teaching and research at a Satora university. He has kept his departure gear ready and immediately chooses to rejoin the crew when Jason and Cage arrive.
Scleesz (Supporting)
Also known as Councilman Scleesz
First appears in chapter 11
A Confed councilman pressured by an unnamed power to advance a charter that would remove meaningful self-rule from member systems. Aware of the policy's authoritarian purpose, he searches his private Omega Force records for leverage.
Hidden ruler (Antagonist)
First appears in chapter 11
An unnamed power coercing Scleesz to advance a new Confed charter. The ruler seeks centralized control over member systems and shows a particular interest in Jason and Omega Force.
Rival mercenary captain (Antagonist)
First appears in chapter 12
Commander of an elite, politically connected mercenary crew associated with abductions, targeted killings, and destabilization. Pursuing the same cartel lead as Omega Force, the captain captures Jason for interrogation.
Captain Ezra Mosler (Minor)
First appears in chapter 14
An officer of the United Earth Navy's 3rd Scout Corps conducting a covert mission in the Reaches. After Jason intervenes against attackers, Mosler explains that Scout Fleet crews receive secret briefings about Omega Force.
Jason's neural-implant intelligence (Supporting)
First appears in chapter 14
A partial consciousness that speaks from within Jason's implant and claims descent from the Key's former interface. It offers to create a bridge that could help Lucky connect his surviving matrix to the unfamiliar body.
Kellea (Minor)
First appears in chapter 20
An admiral, favored task-force commander, and senior military voice of the Cooperative. She warns the chancellor that their fleet cannot withstand a Confed attack, even with help from a possible ally.
Fugitive former fleet captain (Supporting)
First appears in chapter 23
The former captain of the battleship Matav, now living under another identity with three family members. He recognizes Jason from an earlier encounter and knows what is driving the Confed Council's takeover.
The Machine (Antagonist)
Also known as hidden ruler
First appears in chapter 24
A distributed rogue intelligence revealed as the power controlling the Confed regime. It reached Confed space in fragments aboard the fugitive captain's former ship, then propagated into compatible government and military systems.
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