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Vault characters

By Nicoli Gonnella

Every entry below is hidden until you open it, and each names the chapter the character first appears in.

Felix Nevarre (Protagonist)

Appears from the start

The Unbound Autark of Nagast and the Leviathan Depths, Felix is a powerful territorial ruler whose bonded companion is Pit. His strength, unusual core, and responsibilities place him at the center of the struggle against the Hierocracy and the approaching Ruin.

Pit (Supporting)

Appears from the start

Felix's loyal bonded Tenku companion, guardian, and combat partner. Pit fights beside Felix while carrying permanent wounds from a cursed weapon. Their shared bond lets them support one another through dangers that neither could face as effectively alone.

Vessilia Dayne (Supporting)

Also known as Vess

Appears from the start

A capable dragoon heir allied with Felix. Vessilia is an experienced fighter whose voluntary bond with a reduced dragon companion has reshaped her path. She brings disciplined combat training and the perspective of someone prepared for both leadership and war.

Evie Aren (Supporting)

Also known as Evie

Appears from the start

A frontline ally of Felix and an experienced commander who fights with ice and binding chains.

Beef (Supporting)

Appears from the start

A young Earth-born Unbound allied with Felix. Beef is a powerful necromantic fighter accompanied by a surviving undead creation that can alter its shape. His unusual abilities and rapid growth make careful training as important as his considerable strength.

Beef's undead companion (Supporting)

Also known as Homunculus, Three-bodied undead companion

Appears from the start

Beef's surviving shape-changing undead companion.

Zara Cyrene (Supporting)

Also known as Zara

Appears from the start

A Chanter, diplomat, and organizer allied with Felix. Zara understands the Cantus Sodalis and helps connect its plans with Nagast's political and magical needs. Her position requires balancing the order's priorities against Felix's deep suspicion of outside control.

Harn (Supporting)

Appears from the start

A veteran commander, forge master, and practical adviser in Felix's circle. Harn trains and equips allies while bringing hard-earned judgment to dangerous expeditions. He is equally valuable when directing a battlefield, improving equipment, or challenging a reckless plan.

Atar V'as (Supporting)

Also known as Atar

Appears from the start

Felix's fire-mage ally and a specialist in sigildry.

Alistair (Supporting)

Appears from the start

A force mage and inscriptionist allied with Felix who collaborates with Atar.

Karys Taiv (Supporting)

Also known as Karys

Appears from the start

Felix's ancient Nemean adviser and the chancellor of Nagast. Karys offers administrative and progression knowledge, though important gaps remain in what he remembers. He presses Felix to weigh the survival of his territories against the risks he takes personally.

Isla (Supporting)

Also known as Lady Isla

Appears from the start

A healer connected to the Cantus Sodalis.

Vessilia's bonded dragon (Supporting)

Also known as Dragon companion

Appears from the start

Vessilia's voluntary dragon partner, presently reduced from his former state.

Archie (Supporting)

Appears from the start

A small fugitive who moves through stone and can influence other minds. Archie relies on unusual senses while fleeing a heavily armored Hierocracy pursuer through the Rimefang winter. He survives through concealment, quick judgment, and a readiness to leave danger behind.

Ophelia (Antagonist)

Also known as Lillian Nacht

First appears in chapter 5

A covert enemy of Felix who enters Elder Throne under an assumed identity. With enchanted concealment and an accomplice, Ophelia seeks a position inside the alchemy hall from which to act against him.

Roderick (Supporting)

First appears in chapter 5

Ophelia's protective companion and accomplice in her concealed entry into Elder Throne.

Frost-giant representative (Supporting)

First appears in chapter 3

A Risi diplomatic envoy sent north to contact the witches of Cold Rock.

Cold Rock coven leader (Supporting)

First appears in chapter 14

The political leader of Cold Rock coven. She rejects outside rule while her people face a failing domain.

The Frostfather (Antagonist)

First appears in chapter 23

A supreme elemental fused with the mountain at the heart of the Ironskin domain. The Frostfather attacks Felix after he exceeds the formal limits of the Path of Rule and refuses demands for submission.

Cantus elder (Supporting)

First appears in chapter 29

The most influential surviving leader of the Cantus Sodalis, present with the order's arriving group.

Imara (Antagonist)

First appears in chapter 33

A dangerous Unbound under Hierocracy control who relentlessly hunts Archie for the Hierophant.

Dwarven Chanter (Supporting)

First appears in chapter 39

A dwarven Chanter who joins Felix's northern expedition under oath as its dwarf-culture specialist. Her expertise may help the group approach old northern ruins, though Felix grants her only limited trust.

Elven Chanter (Supporting)

First appears in chapter 39

An elven Chanter accepted into Felix's northern expedition under oath. Her specialty is wards and shielding, making her valuable on routes protected by old and dangerous magic. She serves under terms meant to protect both the expedition and the Chanters from coercion.

Kalheim chancellor (Supporting)

First appears in chapter 63

A former rival giant witch appointed by Felix as Chancellor of Kalheim, with authority over the territory and responsibility for defending the Hoarfrost.

Local dwarven vanguard captain (Supporting)

First appears in chapter 70

An unnamed local dwarven vanguard captain who commands soldiers threatened by sun trolls. After Felix helps save his force, the captain identifies the destructive Titan and offers to escort the group into the city.

Rat Lord Thrum (Minor)

First appears in chapter 75

The criminal leader behind Birchstone's Cask. Thrum reacts violently when Felix asks about Archie, ordering hidden assassins to attack rather than disclose what he knows. His crew and concealed routes make him an important figure in the city's unofficial networks.

Archibald Ross (Supporting)

Also known as Archie

First appears in chapter 77

The full identity of the fugitive known as Archie. Archibald Ross is an Earth-born Unbound who chose the ancient Delvin race, giving him strong earth-linked abilities and leaving him dependent on vibration-based Blind Sense rather than ordinary vision.

Calis Fair (Supporting)

First appears in chapter 77

A Master Tier priest and covert Cantus contact. Calis admits that he brought Imara to Archie under the belief that she would capture rather than destroy him, and expresses regret for his part in the pursuit.

Captain Doric (Supporting)

First appears in chapter 78

The commander of Birchstone's Ironclads. Doric organizes the city's defense during Imara's assault and fights beside Felix's group against an enemy far beyond ordinary local forces. He remains focused on protecting the city even as its watch suffers catastrophic losses.

Redshield Hinterlord (Supporting)

First appears in chapter 82

The ruler of Redshield Hold, whose representative invites Felix's assumed identity to a grand gala honoring Birchstone's hero.

Lord Inquisitor Belar (Antagonist)

First appears in chapter 83

A Hierocracy commander who leads the force that locates Imara after Felix hurls her into the mountains. Belar recognizes her as the Chosen and begins extracting her from the crater.

Captive superior elemental (Supporting)

First appears in chapter 97

A captive superior elemental discovered in a concealed workshop beneath the vault.

Four Eidolon exalts (Antagonist)

First appears in chapter 98

Four grandmaster-level guardians that attack when the Mote of Frenzy is removed from its secured place. Their construct bodies wield freezing violet power and trap Felix's party in the hidden workshop.

Hidden laboratory benefactor (Antagonist)

First appears in chapter 103

An unnamed, physically decayed sponsor directing a secret alchemical project. The benefactor supplies a strange refining device and orders the operative inside Felix's laboratory to move future testing elsewhere.

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